NORTH KINGDOM

LOOK AND FEEL

UPDATED — MARCH 8

20.25 SWE (CITY painted in soup style, test 1 and 2, a new 3d desert concept)

Test movie of City#2 — http://dl.dropbox.com/u/2777390/OutP_5.mov

 

UPDATED — MARCH 7

23.18 (CITY painted as Landscape. LANDSCAPE detail fixed = Placed together. CITY new angles rendered like City 7 (TOON).

Test movie of Cityhttp://dl.dropbox.com/u/2777390/OutP_2b.mov

 

UPDATED — MARCH 4

14.43 (Two new LANDSCAPE)

12.38 (Two new LANDSCAPE and one not finished CITY (rejected))

 

UPDATED — MARCH 3

17.02 (Two new DESERT concepts)

15.24 (Added context + DESERT pic 2 = Blowout)

14.57 (DESERT = first concept idea, LANDSCAPE = flat cell shading)

14.18 (DESERT = first rough speedpaint, LANDSCAPE = cell rendering version added)

13.04 (CITY = the two pictures of Toon 2 inckl one with colors)

 

 

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PAINTED CITY ALÁ SOUP

 

City 13 — Painted city alá soup

City 12 – Painted city alá soup w abstract poly walls

City 11 – Painted more abstract

Desert 5 — Concepting

 

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PAINTED LANDSCAPE & CITY

City 10 — Painted

Landscape 8 — Painted, with fixed details

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CITY RENDERINGS IN NEW ANGLES

City 9 — Toon new angle 2

City 8 — Toon new angle 1

WORLD 1 — THE CITY

 

City 8 — Painted as soup (not finished - rejected)

City 7 — Cell rendered without coloring, darker

City 6 — Cell rendered with coloring, darker

City 5 — Cell rendered with coloring

City 4 — Cell rendered without coloring

City 3 — Cell rendered and colored, darker version

City 2 — Cell rendered and colored, lighter version

City 1 — Cell rendered city with colors and rough painted style in the periphery (so the outside become more dreamy)

 

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WORLD 2 — THE LANDSCAPE

 

Landscape 7 — Cell shading with paint

Landscape 6 — Cell shading with paint / flat

Landscape 5 — Cell shading + realistic shading + paint

Landscape 4 — Cell shading + realistic shading

Landscape 3 — Cell shading FLAT

Landscape 2 — Cell shading 2

Landscape 1 — Lo poly with paint

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WORLD 3 — THE DESERT

Desert 4 — Concept idea

Desert 3 — Backlight flare, concept idea

Desert 2 — Cell rendering, blowout

Desert 1 — Paint (idea exploration)