All Posts in Work in progress
Finally we have got our first prototypes from Hong Kong delivered. They haven't been corrected from my last post except the wood have been stained. On the next version we will see how we to make the stripes and logotypes (the idea is to keep these areas without coloring so they stay in original light wood, instead of stickers), all details fixed from earlier feedback, head separated from body and the varnish wood.
We haven't spent so much time on the packaging yet but they actually made some first rough boxes for us for free in this delivery, without asking. That is what I call service! The idea is also to place the woodbot inside a small designed bag, placed inside a wooden box. The color will be the same as the woodbot I think.
The eyes looks pretty funny when they just have done some big fat white dots. Here can you see the hand issue as well. They have done the hands functionality really nice when you actually can bend the fingers, but it looks little to chunky. The photos are taken on the pier outside my apartment by the way... just after the sunset.
Details from behind. I like the back of the big one best; a solid color, without any differences in tones. It gives the woodbot a luxury feeling. The reference have been Kay Bojesen's wooden toy monkey.
Woodbot Pilots — North Kingdom's wooden toy robots. Prototype No.2.
For a couple of days ago we put up our first Black Leakage wall sticker and it was much easier then I thought. This first one is placed in my sisters apartment who lives pretty close to me in Stockholm.
The shop will go live within two weeks at BlackLeakage.com.
This sticker has the medium size; 115 cm high. The idea is also to have them in different colors.
Some shoots I took the night before with my iPhone camera.
For a couple of years ago I found a screenshot on the net, showing a broken screen from someone’s MacBook . The upper right corner on the diplay had got a punch and some liquid had start pouring inside the screen. It was something in that abstract shape I liked so I saved the picture on my hard drive for another day. This winter I started to think about my living room’s big white wall. I’m not so fond of placing prints or frameworks behind the TV so a vinyl print felt like a better solution. Therefore I made this print based on this crashed display. I liked the idea to have fine shapes with a little bit of attitude.
Right now I’m waiting for the real prints, so it will be great to see how it works. The idea is to add these to my upcoming online shop if it turns out well. Black Leakage will be printed on matted vinyl and available in two different shapes;
Black Leakage No. 1 (Portrait)
Black Leakage No. 2 (Landscape)
If you want a Black Leakage for your home as well, just send me a mail and I will notice you when it is available. And of course, you will get 40% OFF just because you read this! And if you recognize your broken display I will send you one for free! :)
If you are interested, just send me a note here. It will be available in a couple of weeks.
I have made the illustrations in Adobe Illustrator. More to come when it´s available and I have test it in my apartment.
Concept art by North Kingdom (Robert Lindström & Mathias Lindgren). Deer by Mirada.
Three screenshots from the final work and the landingpage of ROME, everything made with webGL.
A couple of weeks ago we launched a little different project from North Kingdom called ROME, an interactive music video made in webGL from Google Chrome. To learn more about the technique you can read more at ROME technology site.
I wasn’t so super involved myself unfortunately when it was the music director who was in charge of all the visual stuff. I only did some early concept drawings together with our 3D artist Mathias Lindgren and some design directions on the website. These pictures will I show here below.
The beautifully Norah Jones, one of my favorites, is singing "3 Dreams of Black" in this interactive music video with Jack White from Danger Mouse & Daniele Luppi’s album ROME.
Some really early concept drawings. I had an idea of a mirror world underneath the surface, a more twisted version of the dream world.
"A dark world is found under the surface, as if you would look under the water's edge. This dark, odd, bizarre world contains a mirror image of the “real” world but within another shape. Here will you find the dark soup. A soup that could have same style in all three dark worlds."
Some first ideas of the package design — a box in wood.
For the moment we are in contact with a factory in Hong Kong who hopefully will help us with the production. This blueprint is made for them to start making the prototypes. I really hope we will have some nice looking prototypes in the office soon!
The new arms in place. The smoother design gave them a better overall look I think. (Logotypes are missing.)
This weekend I have modified another nun illustrations from 2001/2002. The original illustration was never mentioned to be bigger then 800 pixels high so I have done some adjustments now in Photoshop, so it will work better in print. Work in progress...
"Designed Swedish Religion — The Red Nun". 50 x 70 cm, 300 dpi.
Last month I posted some pictures on our North Kingdom blog concerning the first Woodbot prototypes we have made via a 3d printer. For the moment this is a side project for Mathias Lindgren (3d) and myself, so it goes little slow sometimes, when our regular projects goes first. However, I’m strongly motivated to see if we can take it to production later this year.
The characters will be made in dark wood to get a premium feeling. Details like bag in leather.
So what’s the next step for our physical Woodbot? Right now we are talking with different partners around the world to see who can help us to move on. It's partners in USA, China, Japan and, of course, in the north part of Sweden. The priority for the production is (when numbers and profits doesn’t interest me that much);
1 — Quality
2 — Flexibility
3 — Cost
The idea for now is to make three models from start, with a limited edition of 250 – 500 each. It’s hard to say the price but I would guess around 150 USD each. The money is not the most important here; it’s to actually do it. I’m reading a book right now called “Making Ideas Happen — Overcoming the obstacles between vision and reality” by Scott Belsky, and I start to understand why so very few of all my ideas never left the drawing table. Yet.
As soon we have figured out whom we will take care of the production we will create one single, wooden prototype. When this prototype has the quality we looking for, then we will put Woodbot on Kickstarter.com to get, hopefully, a budget to start the production.
The prototypes are printed at Digital Mechanics in Västerås, Sweden.
TEN PIECES. This is mine and North Kingdoms contribution to FITC 10th Anniversary (Canada). FITC have invited 10 artists that have spoken at their conferences the last 10 years to create 10 posters. Therefore the theme was just TEN. The size will be 12 x12 inches, printed on matte 80 pound stock.
Some of the other artists are Natzke, MK12 and Kyle Cooper.
My idea was to create something made by 10 shapes, based on a technique I used back in 2000 for a project called "The Skyscraper". I wanted to make a minimalistic symbol that both contains the word "TEN" but also something connected to North Kingdom, so I created a deer in a shape similar to our North Kingdom logotype..
The symbols/logotypes I made September 2000 for "The Skyscraper".
I’m have started to prepare some stuff for an exhibition this spring in Stockholm. Two of the prints will be modified versions of my nun illustrations from 2001/2002. These illustrations where never planed to be used bigger then I had them on my original website from 2002, but they have been printed up to 140 x 140 cm which is insane when all details looks pretty bad. However, I thought it was an excellent way to both improve my painting techniques and fix these old illustrations for print.
This is still work in progress but it will end up pretty close to this I think. I have some stuff left to do in her face and neck and I'm still playing with the design. And yeah, the logo is not set yet as well.
Size 50 x 70 cm, 300 dpi.
The original illustration was never mentioned to be bigger then 800 pixels high.
Thank you guys who posted feedback of the logotype redesign. Some of you have notified me that the minimalistic eagle was similar to the logotype for Design Made In Germany, which is true. You can say it is from the same logotype family so to speak. Not as much that it felt I really had to change it but I wanted to see if I could modified it a little to make it more unique. I mean, the logotype become even more similar when my original logotype from 2002 is based on the Germany eagle.
However, I ended up with a version where I have used a solid circle underneath and a slighter bigger cross symbol. The eagle symbol become more minimalistic then before which is good when it is the cross that is the core of the logotype.
Spontaneous I think the eagle loses to much of its symbolic language. And maybe it becomes too minimalistic? If I have time I will do some more versions later this week.
My original logotype, the heraldic eagle, have felt out of date and maybe little impersonal, so the last five-six years I have more and more just used the cropped cross in different ways. I have now finished an idea where I mix the eagle, the circle and the cross in a much minimalistic way, which I think represents me better. So the plan is to use this logotype from now on.
The installation at Skellefteå Airport is now built. It's a fantastic feeling to see how your sketches become reality and it looks as good as you hoped for. Skellefteå Snickericentral (SCC) have done an amazing work, they are great cabinetmaker! The whole thing will be launched next week so I keep my fingers crossed from New York where I'm right now, that everything turns out good! We still have some minor problems with the technology but I think everything will work smoothly. We will launch the web version and some documentary movies from the Airport within a week I hope.
The very first test of the screen on place. December 10th, 2010, at 12:38 AM. Mia Vallmark, Project Manager, stands in front of the for moment only blue screen, like a digital gateway..
WORK IN PROGRESS — This autumn I got an amazing assignment from Rob Ford at FWA; to design four prints for their awards.
The basic idea was to make something that would look good on your wall, and even better if you would have a collection. Rob Ford wanted to have a different award certificate for FWA, a vision I liked very much. However, the design have to be simple in a way, when it still is an award. You should be proud of it, and not feeling that you have a piece of art on the wall you maybe don't like. The typeface and the design are taken from the FWA digital award ribbons, which made me start thinking of knitting, which also looks like pixel art in a way. Both knitting and pixelart are just handcraft, which matched the idea perfect when the projects you see on FWA are filled with that
Some lines from the brief;
"They could all be the same format but with a slightly different colour style to resemble the level of award. I've attached all of the award ribbons in case they help in any way and I have also attached the FWA logo in eps format."
"I have thought in the past how it might be cool to have a 3D trophy image on the award certificate but I really have no requirements on the design style or idea. Of course, FWA is all about being progressive, original and innovative so I'm sure you will have that in mind anyway."
(The award would not come with a wooden frame btw, I just wanted to see how it would look like.)
The four certificates — SOTM (Site Of the Month, SOTY (Sity Of The Year), PC (People's Choice) and SOTD (Site Of The Day). I added some awards from us at North Kingdom to see how it could look like.
SOTM, SOTY and PC will be printed and sent over. SOTD will be available for downloading. Some test prints will be made next week.
— This post will shortly be updated.
A first rough body tracking test from out little lab project Woodbot Pilots. We have used a 82-inch display from Samsung, Unity 3 technology and a camera from a local Skellefteå company called Fotonic, who manufactures 3D cameras, based on time-of-flight (TOF) technology.
The difference between Xbox Kinect and our camera is that we are using TOF when Kinect is using a structured light and can maintain tracking through a range up to 3.6 meters when Fotonic have a max range of 7 meters. The Kinect sensor is built for use in living rooms and our camera has been optimised for industrial and demanding environments. Both cameras are using imaging CMOS sensors
The huge display was sent to Skellefteå today where we will finish the work within the next two weeks. More stuff will be posted soon.
Link to Vimeo.
November 23, 2010 - Comments Off on WIP — North Kingdom is building Mr X
WORK IN PROGRESS, NORTH KINGDOM — Right now we at North Kingdom are doing a really cool, but still secret, project for a client in USA. One part of the assignment is to build our special designed character in real. I have never been involved in physical character building before, but I had Tobias Allanson in mind during our whole creative concept period. Tobias, who's from my hometown Skellefteå, created a character called Gorg for Ingemar Backmans snowboard company Allian for 8-9 years ago. A very adorable character I just loved. Backman is also the co-founder of the very cool clothing brand WeSC.
These photos did I take yesterday at Allansons studio here in Stockholm. Our character is very naked for the moment (which is good, otherwise I couldn't show him) but at least you can see some technical solutions which looks pretty cool. More to come...
— This post is also found at the North Kingdom blog.
WORK IN PROGRESS — SSC Skellefteå will build the physical building for Woodbot Pilots which hopefully will be in place mid December. I visited SSC this Monday discussing material and here is the "blueprint" I just received in my mail. Personally I haven't worked so much on the project the last three weeks when I have been working in other projects, but it is pretty much about programming now. However, next week I hopefully will find some time to design the game graphics.
Last week I worked on some character design for an ongoing pitch. The client wanted another direction thou so it never went further than this. So today it is just garbage, but that's life. At least it was fun to do. The cool typeface is called CAPSET, made by my friend Andreas Philström.
September 20, 2010 - Comments Off on WIP — Woodbot Pilots, an interactive installation (3D)
NORTH KINGDOM, WORK IN PROGRESS — For the moment I’m working as a Creative Director/ Art Diretctor / Designer with a little different project then I am used to. It’s an interactive installation that will be placed at Skellefteå Airport this winter. An installation where we will use a very interesting 3D camera technique and a huge 82 inch one-touch screen. If you have seen Microsoft’s Project Natal you maybe know what I’m talking about, it’s a 3D technique that can be used both in games and installation like ours, but also for instore installations, interactive shop windows and much more.
The 3D camera is developed and made by Optronic in Skellefteå and it's using Time-of-flight (TOF) technology (can be explained as radar operating with light). More information about the camera at Fotonic.
“With the technology, the time it takes for a very short laser pulse to travel to a certain object is measured, allowing distance to be calculated with great accuracy. Using a unique sensor chip, the distance to each individual pixel in the scene can be measured, creating a complete three-dimensional image.”
The basic idea behind the concept was to make something pretty simple (orders from the 3D cam tech guys) and focus on the visual, because we don't want any bugs when it will be a public installation. That gave us directions to use as few joints in the bodies as possible. Therefore I had to figure out how to make them so simple as possible but still interesting. The first sketches I did were these fluffy things, which was made for one of our first ideas around an interactive mirror. From the beginning our ideas were mostly to make something arty, focusing on something we called Flight DNA (when every flight trip is unique), and digital mirrors with avatars (which is still on the track in another shape). However, it felt little lame, so we ended up with a game instead that anyone could easily understand. During this period I was working a lot with Per-Mattias Nordkvist, Improove (who I worked together with at Paregos in Skellefteå, way back).
(These fluffy characters are now moved to another ongoing project).
When we moved over to the game idea I wanted characters with more attitude and possibilities to fly. When Skellefteå is famous for its wood culture, what would be more right to do the characters in wood? And what would be cooler to make these wooden characters into robots? Above is the first concept sketches I made in Illustrator, showing the different bodies, heads, etc. It is also showing some first ideas of how the environment will look like.
Here are we working with the texture, colors and placement of the fabricated logotypes (which will give the characters a racer attitude). Pawel Wilkos from Ars Thanea is helping me out with the 3D when Mathias Lindgren, our 3D master, went on paternity leave. So big thanks to our old friends at Ars Thanea! We are own you one!
When I came up with the idea of these wooden robots/pilots it felt like we could do something more around them. Could we make them like a brand, could we take them further to other platforms? It's some ideas we now are looking at, so I really hope we will see them in other platforms soon. Right now we are actually doing some first tests on iPhone (something I have been dreaming about over three years now). My intention is also to make a shop so people can order them as 15-20 cm high design wooden characters, limited edition. I hope to connect our local wood companies together to make it happen. If not, let me know if you have any ideas how to sponsor the project.
June 21, 2010 - Comments Off on Work in progress II — Wallpaper for the NK kitchen
I have just finished mine and Kenny Lindströms kitchen illustration, so tomorrow I will send it to the printhouse because instead of paint it we will print, just to save some time. The main idea was to mix our styles.
My work was concept, copy, making the lady and put everything together. The idea is also to make a black stain on the table underneath
where the coffee is pouring. When I wrote the copy I wanted to achieve a feeling that the picture is taken from a saga, a story (not final);
"Her coffee smelt nice, but it felt like somebody was watching her. It was chilly outside and the aroma of the coffee now had a touch of salt. Like a deep lake of oil, her drink now took on a new dimension. Another side of the kingdom was now presented."
— Work in progress
The illustration is made on a Cintiq 12WX, based on a photography I took a couple of years ago. When the plan was to paint everything we wanted a clean and simple illustration, which we kept even if it now will be printed.
Kenny Lindströms beautiful octopus. Original file in illustrator above. Below after my coloring.
May 25, 2010 - Comments Off on Work in progress II — North Kingdom corporate identity
Word Templates — Unfortunately it has been taken a while for us to finish our corporate identity program. Right now some guys are helping us out with making templates for our Word documents. However, it's not easy when I’m a detail perfectionist and they don't have a clue of what kerning or spacing is. But I'm an optimist and hopefully, after a couple of weeks, we will have a front page ready :)
North Kingdom Notebook — This is going to print this week; our own designed notebooks (A5). I have also designed some personal stickers for our crew can be added on the cover.
April 30, 2010 - Comments Off on Work in progress — North Kingdom fireplace, part 2
Daniel Illics (CD North Kingdom) father in Borås have now made our fireplace. What are left now are some final touches on the surface layer and to fix the faked fire so it looks good. More to come…
Photos by Daniel Illic (on iPhone).
February 25, 2010 - Comments Off on Work in progress — Just one of the guys
Some sketches from a concept I'm working on right now. The characters had to be very simple so I continue to work with the style I made for The Lodge showreel a couple of years ago. I have no idea if we will use these small fellows but they where really fun to do :) Next step will be to build them in 3D if choose to continue. The project will be launched first after the summer so it is a very early sneak peek.
February 20, 2010 - Comments Off on Work in progress — North Kingdom corporate identity
For the moment I'm working with our corporate identity which is very important for companies in our branch. The idea behind our clean, sophisticated black & white style is to make an identity that don't take focus from our projects and that we can keep for a while. Ok, we have already kept the logotype and style for a while but we have never had a complete package which I trying to finish now. My study was actually focused on print so it is fun to do that kind of job now and then...
February 3, 2010 - Comments Off on Work in progress — North Kingdom fireplace
Yes we have moved into our new Stockholm office but it's still a looot of work to do before it's all set. One thing I'm looking at right now is a fireplace we will build in the foyer. We talk lot about storytelling within NK, the work we do and what we want to accomplish with our projects. The picture here below did I take in Svansele, where we had some teamdays 2008. This picture gave us the idea to actually build a fireplace in our office (with gel fire ofcourse), where we in a near future, hopefully, will gather around for storytelling and to create new great ideas.
Svansele 2008. North Kingdom tell stories.... Hans Eklund, Daniel Illlic, Klas Kroon, Mikael Forsgren, David Eriksson, Mathis Lindgren, Daniel Wallström and Lucian Trofin.
Inspiration for the design have been found from old fireplaces in north and from the lovely "Zero" from Ak47 in Italy.
February 3, 2010 - Comments Off on Work in progress — Wallpaint for the NK office
"String" on Söder, Stockholm, with a thermos of coffee and my sketchbook because I needed to come up with some ideas for some wall paints to our new North Kingdom office. Damn nice day btw, "String" is a really great place. This is a first concept drawing for the kitchen. I will make the paintings with Kenny Lindström, who will work on the jellyfishes (or whatever we do there) on this one. The idea behind it? Well, I just wanted to continue to work with our strange, odd nature, which we presented in our showreel from last year.